pub struct OfflineManager { /* private fields */ }Expand description
Offline mode manager
Implementations§
Source§impl OfflineManager
impl OfflineManager
pub fn new(_config: &Config) -> Result<Self>
Sourcepub async fn check_connectivity(&self) -> Result<NetworkStatus>
pub async fn check_connectivity(&self) -> Result<NetworkStatus>
Check internet connectivity
Sourcepub async fn get_status(&self) -> NetworkStatus
pub async fn get_status(&self) -> NetworkStatus
Get current network status
Sourcepub async fn cache_library_data(&self, games: Vec<CachedGameInfo>) -> Result<()>
pub async fn cache_library_data(&self, games: Vec<CachedGameInfo>) -> Result<()>
Cache library data for offline access
Sourcepub async fn load_cached_library(&self) -> Result<Option<CachedLibraryData>>
pub async fn load_cached_library(&self) -> Result<Option<CachedLibraryData>>
Load cached library data
Sourcepub async fn is_cache_stale(&self) -> Result<bool>
pub async fn is_cache_stale(&self) -> Result<bool>
Check if cache is stale
Sourcepub async fn cache_game_image(
&self,
app_name: &str,
image_url: &str,
image_type: &str,
) -> Result<PathBuf>
pub async fn cache_game_image( &self, app_name: &str, image_url: &str, image_type: &str, ) -> Result<PathBuf>
Cache game image
Sourcepub async fn get_cached_image(
&self,
app_name: &str,
image_type: &str,
) -> Result<Option<PathBuf>>
pub async fn get_cached_image( &self, app_name: &str, image_type: &str, ) -> Result<Option<PathBuf>>
Get cached image for game
Sourcepub async fn register_pending_sync(&self, app_name: &str) -> Result<()>
pub async fn register_pending_sync(&self, app_name: &str) -> Result<()>
Register pending sync (for cloud saves, etc.)
Sourcepub async fn get_pending_syncs(&self) -> Result<Vec<String>>
pub async fn get_pending_syncs(&self) -> Result<Vec<String>>
Get pending syncs
Sourcepub async fn clear_pending_sync(&self, app_name: &str) -> Result<()>
pub async fn clear_pending_sync(&self, app_name: &str) -> Result<()>
Clear pending sync for app
Sourcepub async fn monitor_connectivity(
self: Arc<Self>,
on_online: impl Fn() + Send + Sync + 'static,
)
pub async fn monitor_connectivity( self: Arc<Self>, on_online: impl Fn() + Send + Sync + 'static, )
Monitor network status and trigger sync when back online
Sourcepub async fn clear_cache(&self) -> Result<()>
pub async fn clear_cache(&self) -> Result<()>
Clear offline cache
Auto Trait Implementations§
impl Freeze for OfflineManager
impl !RefUnwindSafe for OfflineManager
impl Send for OfflineManager
impl Sync for OfflineManager
impl Unpin for OfflineManager
impl !UnwindSafe for OfflineManager
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more